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Candy Critters: Idle Merge

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Candy Critters: Idle Merge

I had an amazing opportunity to work on the adorable mobile game "Candy Critters," developed by PlaySides Studios. My responsibilities included: creating in-game optimized environment and prop meshes, texturing, shading, and rendering.

I extend my sincere gratitude to Dan Hecht, Kirsten Yannis, William Kong, and Ben Pangrazio for their continuous support, their knowledge, and positive energy throughout the project.

Credits to the team:
CEO: Gerry Sakkas
Vice President: Taylah Walker
Production Director: Joshua Birse
Art Director: Jason Dalton
Engineering Director: Steve Wilcox
Mobile General Manager: Danny Armstrong
Game Lead: Maryna Trubka
Lead Producer: Alex Perron
Producers: Natassha Roberts, Dakota Chapman-Stone, Zacharie Drago
Product Managers: Maryna Trubka, John Hwang
Design Leads: Stephen Mulcahy
Game Designers: Matthew Flach, Valeriia Chulochnykova, Anastasiia Zaiarna
Narrative Designer: Patrick Kolan
Engineer Leads: Ben Pangrazio
Engineers: Corey Taylor
Engineering Manager: Stefano Deflorio
Art Lead: Dan Hecht
Associate Art Lead: Kirsten Yannis
UI Artists: Nathan Pana
UX Designer: Marina Voronova
3D Art: William Kong, Vinnie D'Cruz, Sofya Medvedeva, Danny Dore
Concept Art Lead: Nick Merret
Concept Artists: Nick Yap, Donavan Foo
Lead Animator: Derek Pritchard
Animators: Michael Paech, Robin Mander
Tech Artists: Jason Dobra, Kristian Doyle
Audio Lead: John Guscott
Audio Designers: Corey Taylor, Thomas Scott
QA Lead: Hannah Egan
QA: Tyson Tifere, Jono Miles
Data Analysts: Paul Wintrip, Zak Achay
User Acquisition Manager: Adam Fortheringham
Marketing: Quila Charnock